![Good Shepherd](https://framerusercontent.com/images/LLWoHxcp6pADzIWN4IlPD8YhKY.gif)
Personal Projects
This is where I get to make what I love and want to experiment with. Animate Every Day.
The Seattle Kraken
![](https://framerusercontent.com/images/7o0ISunDCAgE0AYgQ0oi8DKJJQ.gif)
Freelance
I can work at any part of the animation pipeline. I'm employed fulltime right now, so my time is limited for freelance.
One of my old long term employers, we made a lot of fun and meaningful projects.
I'm Ben Gregoire, a Seattle motion graphic designer. I make art, stories, and designs come alive.
I freelance motion graphics and create a large portion of the game presentation for the Seattle Kraken. Over the last 10 years you may have seen my work at T-Mobile, Microsoft, AWS, the Mariners, or Faithlife. Come check out the Seattle Kraken for my upcoming work.
What matters in life? Doing what you love? Being remembered? Making the world better? I want to use the talents that I have, more faithfully. I hope to honor God and serve others in my life.
"Animate Every Day" is a mantra, and a place to refine my ability. I definitely don't post every day, but I'm trying new ideas, techniques, and programs all the time.
![](https://framerusercontent.com/images/qoiVUvI2y6TNDWzp5vEom6JyTCw.png)
After Effects
Adobe
My main tool for animation, Adobe After Effects touches almost everything I make somewhere in the pipeline. It is such a versatile tool, I love it.
![](https://framerusercontent.com/images/BMe8vlkPa8N2JjxcYLPmKLGiBzM.png)
Cinema 4D
Maxon
My 3D application of choice. I am quickest from concept to final render working within C4D. I've been using Redshift3D to render lately.
![](https://framerusercontent.com/images/qFB60K7UFrSB4bzob8WNfnBVc.png)
Unreal Engine
Epic
I'm still in the endless rabbit hole of learning Unreal Engine. I'm impressed by it's calculation and render speed and will definitely be leaning into it more.